![What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh](https://preview.redd.it/what-am-i-doing-wrong-with-optimization-i-cannot-get-a-v0-ql0fxhy3zpgb1.png?auto=webp&s=0d2809ca7b142cb02ba5c697dc9e08e6b4a2526b)
What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh
Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
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Optimize your mobile game performance: Get expert tips on physics, UI, and audio settings | Unity Blog
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